Reverse: 1999
RPG
Free To Play
Single-player
Captions available
In-App Purchases

Reverse: 1999 is a 20th Century Time-Travel Strategic RPG developed by Bluepoch. As the Timekeeper, the observer of eras, you will embark on a journey across time and space, from the Roaring '20s to the turn of the millennium, uncovering the truth about the "Storm" and the mystery of the year 1999.

Developers: BLUEPOCH GAMES CO., LIMITED
Publishers: BLUEPOCH GAMES CO., LIMITED
Release Date: Oct 8, 2024
Price (USD): Free
Current Players: 1.1k

Links:  Steam Store  SteamDB

Very Positive(94%)
art and music
voice acting
engaging storyline
free-to-play friendly
turn-based card gameplay
story pacing and depth
grindy progression
specific characters needed
translation issues
complex UI
The overall sentiment towards Reverse: 1999 is largely positive, with players appreciating the beautiful art and music and exceptional voice acting. The turn-based card gameplay has its fans, but not everyone finds it engaging or novel. While the game has a compelling and oft-praised storyline, early translation issues diminish its impact for some. Despite some grindiness and complex UI, the game stands out in the gacha genre due to its fair monetization practices and generous rewards for free-to-play players. This balance may not appeal to all, but it anchors appeal in those seeking a rich narrative experience and well-crafted world.

Positive Points

  • The game features great art and music, with beautifully designed characters and environments that are highly praised by players.
  • Voice acting is exceptional, with characters having voices that match their cultural backgrounds and accents, adding authenticity and depth.
  • The storyline is considered captivating and emotionally engaging by many, with some players finding it thought-provoking and well-written.
  • The game is noted for being free-to-play friendly, offering generous rewards and gacha rates, making it accessible to a wide range of players without necessitating significant spending.
  • Negative Points

  • The game can be grindy in the mid to late game, with progression and character upgrades requiring significant time and effort.
  • Some events and character upgrades require very specific characters or teams, potentially alienating players who haven't acquired them.
  • There are issues with localization and only lukewarm reception of the English translation in the early chapters, though this improves in later content.
  • Certain players feel the tutorials and UI can be overly complex or intrusive, with many pop-ups and system guides being a source of frustration.
  • Mixed Points

  • The gameplay, specifically the turn-based card system, receives mixed reviews; some find it unique and engaging, others see it as repetitive or too simplistic.
  • The storyline's pacing and depth are seen as highlights for some while others find it too slow or complex, particularly in the early chapters.
  • Common Themes

  • Many players express appreciation for the game's aesthetics, art style, and detailed character animations.
  • There is a notable amount of praise for the voice acting, especially for its cultural authenticity and quality.
  • The story and character development are significant draws for players, with some highlighting the game's handling of historical and philosophical elements.
  • Gacha mechanics are considered relatively fair compared to other games, with a lack of aggressive monetization being a recurring positive point.
  • Updated 8/8/2025, 12:01:56 AM UTC