Witchfire
Action
Early Access
Single-player
Steam Achievements
Full controller support
Steam Cloud
Family Sharing

Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.

Developers: The Astronauts
Publishers: The Astronauts
Release Date: Sep 23, 2024
Price (USD): $31.99
Current Players: 1.3k

Links:  Steam Store  SteamDB

Very Positive(92%)
challenging gameplay
immersive atmosphere
unique weapons
developer communication
rewarding progression
roguelike elements
challenging combat
extraction mechanics
Calamity events
steep difficulty
unclear mechanics
repetitive gameplay
screen shake
performance issues
Overall, players have a positive reception to the game's challenging gameplay, though some find the difficulty and lack of explanations difficult to navigate. The atmosphere and visual design are frequently praised, creating an engaging dark fantasy setting. While the roguelike and soulslike elements add depth, they also contribute to the game's steep difficulty curve, which may not appeal to everyone. Developer communication and updates are viewed highly, enhancing trust and anticipation for the game's full release.

Positive Points

  • The gameplay is highly praised for its challenging yet fair balance, with players noting the satisfaction in defeating tough enemies and bosses.
  • The visuals, atmosphere, and sound design receive high marks for being immersive and setting a perfect dark fantasy tone.
  • The weapon variety and mechanics are well-received, offering unique and rewarding experiences with each gun and spell.
  • The progression system, which includes upgrading weapons and exploring new mechanics, is seen as engaging and keeps players coming back for more.
  • Developer communication is regarded as top-tier, providing clear updates and demonstrating a commitment to player feedback.
  • Negative Points

  • The game is criticized for unclear mechanics and a lack of in-game explanations, leading to confusion and the need to consult external sources.
  • Some players find the difficulty curve too steep, especially in earlier stages, making it frustrating rather than challenging.
  • Screen shake and performance issues, such as stuttering and crashes, have been noted, detracting from the overall experience.
  • Repetition in gameplay and the limited number of maps are mentioned as areas needing improvement.
  • Mixed Points

  • The game's roguelike and soulslike elements are appreciated by some but can be off-putting for those not prepared for its level of difficulty.
  • While the extraction shooter mechanics are novel, some find the risk of losing progress on death frustratingly high.
  • The Calamity event system, which is intended to add challenge, is seen as a point of contention for making already difficult runs even harder.
  • Common Themes

  • The game is a combination of challenging FPS mechanics with a roguelike, extraction shooter, and soulslike influence.
  • Both the world and enemy design contribute significantly to a dark, immersive atmosphere that players find captivating.
  • There is a high degree of appreciation for the effort and communication from the development team, suggesting a strong community connection.
  • Updated 12/14/2025, 12:01:50 AM UTC