No, I'm not a Human
Indie
Simulation
Single-player
Steam Achievements
Full controller support
Steam Cloud
Stats
Family Sharing

WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.

Developers: Trioskaz
Publishers: CRITICAL REFLEX
Release Date: Sep 15, 2025
Price (USD): $13.49
Current Players: 3.2k

Links:  Steam Store  SteamDB

Very Positive(91%)
unique atmosphere
distinctive art
replayability
tense atmosphere
strong mood
story engagement
game difficulty
decision-making
save system
gameplay bugs
RNG elements
cumbersome saving
Overall, the reviews indicate a unique and engaging horror experience with standout art and atmosphere. However, there is significant criticism of the save system and some mixed feelings about the gameplay mechanics and story engagement. Players appreciate the tense atmosphere and distinctive style, but the game's bugs and RNG elements can detract from the overall experience.

Positive Points

  • The game has a unique and unsettling atmosphere, with a strong sense of paranoia and tension.
  • The art style is praised for being distinctive and adding to the eerie vibe.
  • Players appreciate the replayability due to multiple endings and character randomization.
  • The soundtrack and sound design effectively contribute to the game’s mood.
  • Negative Points

  • The save system is heavily criticized for being cumbersome, relying on limited in-game items to save progress.
  • Bugs, including disappearing cursors and issues with the phone mechanic, disrupt gameplay.
  • Some players find the game’s RNG elements frustrating, as they can make the experience feel arbitrary.
  • Mixed Points

  • The game’s story and choices elicited mixed feelings, with some players appreciating the depth while others felt it lacked impact or depth.
  • The game’s difficulty and reliance on decision-making create a challenging experience that some love but others find overly punishing.
  • Common Themes

  • There is a consistent sense of paranoia and unease throughout the game.
  • The game is considered unique for its blend of horror and decision-driven narrative.
  • A dislike of the save system due to its limitations is frequent among reviews.
  • Players note a nostalgic or retro feeling, with comparisons to games like 'Papers, Please'.
  • Updated 9/17/2025, 12:01:55 AM UTC