Deadzone: Rogue
Action
Single-player
Multi-player
Co-op
Online Co-op
Steam Achievements
Full controller support
Custom Volume Controls
Adjustable Difficulty
Playable without Timed Input
Stereo Sound
Steam Cloud
Family Sharing

Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.

Developers: Prophecy Games
Publishers: Prophecy Games
Release Date: Aug 11, 2025
Price (USD): $19.99
Current Players: 5.9k

Links:  Steam Store  SteamDB

Very Positive(91%)
smooth gunplay
addictive gameplay
cooperative multiplayer
visually appealing
difficulty scaling
multiplayer experience
rogue-lite elements
frequent crashes
balance issues
lack of content
developer history
Overall, players find the game to be fun and engaging, with addictive FPS mechanics and appealing rogue-lite elements. However, technical issues like frequent crashes and balance problems detract from the experience. The multiplayer aspect is enjoyed but could benefit from better connectivity. Furthermore, while there is potential in the game’s premise and execution, concerns about the developer's previous track record and a potential lack of forthcoming content loom in the background. With improvements, the game could greatly expand its appeal.

Positive Points

  • The game features solid gunplay that feels smooth and satisfying, comparable to games like Destiny and Doom.
  • Players enjoy the fast-paced, addictive gameplay loop that combines elements of roguelike progression with FPS mechanics.
  • The cooperative multiplayer aspect is well-received, with options for both solo and team play enhancing the experience.
  • The game’s visual style and sci-fi theme are appreciated, providing an immersive and appealing atmosphere.
  • Negative Points

  • Many players report frequent crashes and technical issues during gameplay, such as freezing and connectivity problems.
  • The game suffers from balance issues, particularly with certain enemy types and mission difficulties, which can frustrate players.
  • Players note a lack of content and variety, expressing the need for more missions, guns, and perk options to maintain long-term engagement.
  • The developer's past behavior and the game's EULA have led to trust issues among some players, with concerns about data privacy and future support.
  • Mixed Points

  • The game's difficulty scaling receives mixed feedback; some appreciate the challenge, while others find it to be unbalanced or too sudden.
  • The game's prevalence of rogue-lite elements (e.g., upgrades, random builds) sees both praise for adding depth and criticism for sometimes feeling superficial or repetitive.
  • Some players enjoy the current state of the multiplayer experience, although others experience significant lag and connectivity issues.
  • Common Themes

  • The addictive nature of the gameplay, encouraging players to engage repeatedly.
  • The need for improved stability and addressing technical problems like crashes.
  • A desire for expanded content, including more missions, upgrades, and deeper story elements.
  • Concerns about the developer's history with previous games and the potential for this game to be abandoned.
  • Updated 8/12/2025, 12:01:51 AM UTC