Vampire Crawlers: The Turbo Wildcard from Vampire Survivors
Action
Indie
Strategy
Single-player
Steam Achievements
Full controller support
Steam Cloud
Family Sharing

From the creators of Vampire Survivors comes a turbo-charged, turn-based roguelite deckbuilder! Deal world-ending combos, blitz through infested dungeons, and master the Turboturn™ to obliterate hordes of familiar foes with a chaotic hand of cards.

Developers: poncle Nosebleed Interactive
Publishers: poncle
Release Date: 21 Apr, 2026
Price (USD): ¥ 39.00
Current Players: 28k

Links:  Steam Store  SteamDB

Very Positive(98%)
highly addictive
engaging gameplay
great value
polished graphics
strategic depth
turn-based
addictive nature
reward control
lack of depth
card bloat
skip rewards
Overall, the reviews show enthusiastic praise for the game's addictive nature and innovative take on the vampire survivors' formula, integrating deck building into the core gameplay. Many appreciate the carrying over of demo progress and engaging strategic elements, though some players point out a lack of depth in deck evolution and desire for more control over card selection. The highly regarded art style and soundtrack are consistent positives, while a few express concern over its impact on time management and productivity.

Positive Points

  • Players find the game highly addictive and engaging, often comparing it to Vampire Survivors but with a new twist, incorporating card-based gameplay.
  • The game’s deck-building aspect and strategic elements are praised for adding depth and replayability.
  • Many users appreciate that progress from the demo version is carried over to the full game.
  • The art style, graphics, and sound design have received positive feedback, noted for their charm and polish.
  • The game is considered a great value for the price, offering extensive gameplay for a lower cost compared to AAA games.
  • Negative Points

  • Some players express disappointment over the perceived lack of depth and progression in the game, especially when it comes to building and evolving decks.
  • There are criticisms regarding the inability to skip rewards or cards during level-ups, which some players find can bloat decks with unwanted cards.
  • Mixed Points

  • The game's addictive nature is both praised and critiqued, with some warning about its impact on productivity and daily life.
  • The transition to a turn-based format from Vampire Survivors' more action-oriented structure is pointed out as both a refreshing change and potentially less exciting.
  • Common Themes

  • Addiction and compulsive gameplay are common themes, with many players indicating that they lose track of time while playing.
  • Comparison to Vampire Survivors is prevalent, with this game being seen as a natural progression or evolution of that concept.
  • The game's strategic depth and card combination mechanics are frequently mentioned as highlights.
  • Players mention a strong sense of satisfaction from the gameplay loop and the progression system.
  • Updated 4/22/2026, 12:00:53 AM UTC