GIRLS' FRONTLINE 2: EXILIUM
Action
Adventure
RPG
Strategy
Free To Play
Single-player
In-App Purchases

Continuing the legacy of the Girls' Frontline world, this all-new adventure casts you as the Commander, challenging you to lead your squad of Tactical Dolls deep into perilous contamination zones and overcome enemies with tactical prowess.

Developers: SUNBORN Information Co., Ltd.
Publishers: Darkwinter Software Limited
Release Date: Feb 10, 2025
Price (USD): Free
Current Players: 359

Links:  Steam Store  SteamDB

Mixed(67%)
art style
character models
free currency
engaging storyline
fanservice
Crew Deck update
social aspects
skin gacha
power creep
long load times
game stability
The sentiment surrounding Girls’ Frontline 2: Exilium is largely negative due to the perceived greed in monetization efforts, such as the introduction of the skin gacha and power creep. While players praise the game’s art, character design, and engaging storyline, many are frustrated with simplified gameplay and a perceived lack of balance caused by overpowered characters. Players who were loyal from the first game are particularly disappointed, feeling the monetization methods are exploitative, undermining the otherwise positive elements of the game.

Positive Points

  • Players appreciate the turn-based strategy gameplay with a XCOM-like feel, although it is simplified and easier.
  • Many players enjoy the detailed and well-designed character models and art style showcased in the game.
  • The game features an engaging sci-fi and post-apocalyptic storyline with well-written characters, according to several players.
  • The game provides generous amounts of free currency and resources, making it relatively friendly to free-to-play players who can still collect characters without spending money.
  • Negative Points

  • The monetization system, especially the skin gacha, is viewed as extremely predatory and has led to a significant backlash against the game.
  • Many players feel the game becomes too easy once characters reach higher levels or when playing with certain powerful characters, reducing the challenge and strategy required.
  • There is significant criticism of the game's
  • scale of power creep
  • with frequently added overpowered characters that push players to spend money to keep up.
  • Players have complained about poor optimization, including large downloads, long load times, and issues with game stability, such as crashes.
  • Mixed Points

  • While the artwork and character design are praised, the focus on fanservice is received with mixed feelings, as some players find it excessive and detracting from the strategy and story aspects.
  • The game has a social aspect with platoons and player interaction, which is positive for some but seen as cumbersome or unnecessary by others.
  • The game's new Crew Deck update and additional minigames are appreciated by some players as they add interaction options but are perceived as low in substance by critics.
  • Common Themes

  • A consistent theme is the enjoyment of the game's character design and art, even among those who express deep dissatisfaction with other aspects.
  • The predatory nature of the game's monetization system, including issues with the skin gacha and the character power creep, is a highly dominant subject.
  • Gameplay being too easy is a frequently cited feedback, where strategic depth is reportedly lost due to the overpowering characters like Klukai.
  • Players often reference expectations from the first Girls' Frontline game and express disappointment with how GFL2 diverges, particularly regarding monetization and requiring players to have previous story knowledge.
  • Updated 4/3/2026, 12:01:48 AM UTC