GIRLS' FRONTLINE 2: EXILIUM
Action
Adventure
RPG
Strategy
Free To Play
Single-player
In-App Purchases

Continuing the legacy of the Girls' Frontline world, this all-new adventure casts you as the Commander, challenging you to lead your squad of Tactical Dolls deep into perilous contamination zones and overcome enemies with tactical prowess.

Developers: SUNBORN Information Co., Ltd.
Publishers: Darkwinter Software Limited
Release Date: Feb 10, 2025
Price (USD): Free
Current Players: 664

Links:  Steam Store  SteamDB

Mixed(67%)
XCOM-like gameplay
detailed character models
well-written story
Visual Novel elements
gacha system
story depth
anime aesthetics
skin gacha
repetitive gameplay
predatory monetization
lack of English voice acting
The general sentiment among players of 'Girls' Frontline 2: Exilium' is a combination of appreciation for the visuals and story elements, alongside a deep frustration with monetization strategies and skin gacha mechanics. Enthusiasts enjoy the XCOM-like gameplay and character collection, but many criticize the repetitive gameplay and increasingly predatory gacha tactics introduced by the developers. The divide between enjoying the game's content and resenting its business practices is marked, creating a mixed atmosphere among the community.

Positive Points

  • The game is praised for its engaging and tactical combat system reminiscent of XCOM, though it's generally acknowledged as simpler.
  • Players appreciate the detailed character models and design, which are a significant draw for the game.
  • The storyline is recognized for its depth and continuity from the first Girls' Frontline game, appealing to fans of the series.
  • The game is noted for its Visual Novel elements, with well-written characters and emotionally engaging events and stories.
  • Negative Points

  • The skin gacha system has sparked significant backlash due to its high cost and perceived greediness from the developers.
  • Many players criticize the gameplay for becoming repetitive over time, with a lack of challenging endgame content.
  • Monetization is a major concern, with complaints about predatory gacha mechanics requiring many pulls for a chance to obtain desired characters and skins.
  • Many players express dissatisfaction with the lack of English voice acting, which affects immersion and accessibility for some.
  • Mixed Points

  • While the game is praised for its Visual Novel elements and story, some players find it slow and not as good as the first game.
  • The gacha system is seen as generous by some players, while others find it frustrating and too reliant on luck.
  • Common Themes

  • There is a strong emphasis on the game's anime aesthetics and collection of 'waifu-like' characters, which drives both positive and negative feedback.
  • The game's reliance on gacha mechanics for monetization is a constant point of contention, with players divided on acceptance vs. viewing it as predatory.
  • Players frequently compare the game to XCOM, noting the similarities in tactics but also pointing out the lack of depth in strategy over time.
  • Community dissatisfaction with recent monetization changes, notably the skin gacha system, is a prevalent theme in reviews.
  • Updated 4/25/2026, 12:02:07 AM UTC