skate.
Action
Sports
Free To Play
Early Access
Multi-player
MMO
PvP
Online PvP
Co-op
Online Co-op
Cross-Platform Multiplayer
Steam Achievements
Full controller support
In-App Purchases
Camera Comfort
Custom Volume Controls
Stereo Sound
HDR available

Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.

Developers: Full Circle
Publishers: Electronic Arts
Release Date: Sep 16, 2025
Price (USD): Free
Current Players: 2.1k

Links:  Steam Store  SteamDB

Mixed(64%)
skating mechanics
smooth gameplay
flick-it controls
nostalgic feel
free-to-play
art style
pay-to-play
game updates
monetization
technical issues
paywalls
soulless art
corporate feel
The general sentiment among reviews is frustration and disappointment. While skating mechanics are praised for being enjoyable and reminiscent of older games, players feel the game is overwhelmed by monetization tactics, frequent technical issues, and a soulless art style that disconnects from true skate culture. Despite being a free-to-play game, the cost of accessing additional content is seen as a significant barrier, making it difficult for many to overlook the game's flaws.

Positive Points

  • Many players find the actual skating mechanics and gameplay to be smooth and satisfying, reminiscent of past skate games.
  • The control system, particularly the flick-it trick style, is praised for providing a natural and enjoyable skating experience.
  • Some reviews highlight the game's ability to evoke nostalgia, recalling the feel of older entries in the Skate series.
  • A portion of players appreciate the free-to-play model, feeling it offers a great skating experience at no cost.
  • Negative Points

  • The game suffers from numerous bugs and crashes, with many reviewers experiencing technical issues such as failure to launch and severe lag.
  • Many players criticize the game for being heavily monetized, with paywalls, relentless microtransactions, and a corporate feel overriding the user experience.
  • The game's map is often described as lifeless and without the flow or character of previous Skate titles, lacking skate culture authenticity.
  • Updates are frequently critiqued for adding little substance, focusing on monetization rather than meaningful improvements or content additions.
  • Mixed Points

  • While the skating gameplay is largely praised, some players feel that this is the only area where the game succeeds, noting a sharp contrast with other aspects such as storyline and world-building.
  • The free-to-play aspect is appreciated by some, but others feel that the associated monetization negatively impacts the game's value and player enjoyment.
  • The art style is a point of contention; while some accept the cartoonish visuals, others feel it detracts from the realism and culture of skateboarding.
  • Common Themes

  • The disconnect between the game's monetization strategies and player satisfaction is a recurring theme, with players expressing frustration over paywalls and broken promises.
  • A strong sense of nostalgia is present in the reviews, with many comparing the game unfavorably to earlier entries in the Skate series.
  • The community widely perceives the game as lacking in skate culture authenticity, with frequent criticism directed at its corporate and soulless feel.
  • Technical issues and bugs are commonly reported, seriously impacting the gameplay experience for many players.
  • Updated 3/12/2026, 12:02:04 AM UTC