Scavland
Action
Adventure
Indie
RPG
Early Access
Single-player
Steam Achievements
Full controller support
DualShock Controller Support
DualShock Controller Support
DualSense Controller Support
DualSense Controller Support
Steam Cloud
Family Sharing

Scavland is a hardcore Top-Down Pixel Art survival RPG set in a Post-Apocalyptic Soviet world. Scavenge the wastes and forgotten bunkers, take dangerous jobs, build your reputation, and customize your arsenal as you fight to survive mutants, hostile survivors, radiation, and the deadly Mist.

Developers: NoShadow
Publishers: NoShadow UNSUBSCRIBE
Release Date: Sep 4, 2026
Price (USD): $17.99
Current Players: 600

Links:  Steam Store  SteamDB

Mostly Positive(79%)
art style
sound design
atmosphere
exploration
challenging survival
early access
unforgiving difficulty
future potential
sandbox elements
basic features missing
high difficulty
technical issues
armor degradation
balancing issues
Overall, player sentiment towards the game is a mix of praise for its atmosphere and audio design and criticism for missing features and technical issues. The game is seen as highly challenging, appealing to hardcore survival enthusiasts, but may deter casual players due to its difficulty and lack of polish in its current early access state. Players express hope and concerns about the game's development journey, with many noting its initial lack of refinement but potential for growth.

Positive Points

  • The game features a fantastic art style and atmospheric design that immerses players into a grim and post-apocalyptic world.
  • The audio design, including sound effects for gunshots and environmental sounds, is highly praised.
  • The game offers a challenging survival experience that some players find engaging and rewarding.
  • There is a strong emphasis on exploration and open-world gameplay with a vast environment to explore.
  • The development team is responsive to feedback and is actively improving the game.
  • Negative Points

  • The game lacks several basic features such as sleeping to pass the time, cooking, easy inventory management, and quest item markers.
  • The difficulty level is considered too high for the early stages, with some players finding it overly punishing.
  • Players experienced technical issues such as bugs in the tutorial and interface, poor controller aiming, and mouse cursor lag.
  • Balancing issues are present, with players noting the high damage dealt by enemies and the quick degradation of armor.
  • Mixed Points

  • Some players appreciate the game's uncompromising difficulty, while others find it frustrating and unbalanced.
  • The game is in early access, and while some are excited about future updates, others are critical of its current state.
  • The open-world design and exploration elements are praised, but the lack of clear guidance can lead to confusion for some players.
  • Common Themes

  • The game draws significant inspiration from the STALKER series, and fans of similar games may enjoy it.
  • Many players are hopeful for future improvements and additions, commenting on the game's potential once key features are implemented.
  • The survival mechanics and sandbox elements are central to the game experience.
  • Updated 9/5/2026, 12:01:21 AM UTC