Barony
Action
Adventure
Indie
RPG
Single-player
Multi-player
Co-op
Online Co-op
LAN Co-op
Shared/Split Screen Co-op
Shared/Split Screen
Cross-Platform Multiplayer
Steam Achievements
Full controller support
Steam Trading Cards
Steam Workshop
Includes level editor
Remote Play Together
Family Sharing

Barony is the premier first-person roguelike with cooperative play! Adventure alone, or gather a party with iconic and unusual RPG classes to face off against the brutal dungeons. Test your resourcefulness, wits, and friendships, on your quest to lift the evil lich's curse!

Developers: Turning Wheel LLC
Publishers: Turning Wheel LLC
Release Date: Jun 23, 2015
Price (USD): $19.99
Current Players: 382

Links:  Steam Store  SteamDB

Very Positive(92%)
replayable
multiplayer fun
unique classes
retro charm
graphics
mechanics
unpredictable
punishing difficulty
steep learning curve
clunky controls
Reviews for Barony often revolve around its replayability and unique class and race systems, which many players appreciate for adding depth and diversity to each play session. However, the game is also criticized for its punishing difficulty curve and instances of perceived unfairness that can lead to frustration, especially among solo players. The graphics and game mechanics can elicit differing opinions, with some cherishing the retro style while others wish for improvements. The cooperative multiplayer mode is often regarded as the best way to enjoy the game, as it mitigates some of the solo play's potential pitfalls. Overall, Barony garners a mix of affection and exasperation from its audience but consistently stands out as a compelling choice for those seeking an old-school dungeon-crawling experience.

Positive Points

  • The game is highly replayable with various classes and races offering unique play styles and challenges.
  • Features a deep roguelike experience with procedural generation, making each run distinct and unpredictable.
  • Multiplayer co-op mode is well-received, enhancing the strategic and fun aspects of gameplay.
  • The game has a retro pixel-art style that adds charm and nostalgia while supporting its old-school dungeon-crawling vibe.
  • Negative Points

  • The game is criticized for being overly difficult and punishing, with many players finding the steep learning curve frustrating.
  • There are multiple traps and mechanics that can feel unfair, especially in the early game, leading to repeated unexpected deaths.
  • Some players report issues with the controls and interface, describing them as clunky and not user-friendly.
  • A lack of gear variety and progression system that may leave some players feeling like there's little advancement or reward for playtime.
  • Mixed Points

  • The difficult and unpredictable nature of the game can be both a source of frustration and enjoyment, depending on the player's tolerance for challenges.
  • Graphics and sound design received mixed responses; some players find the retro aesthetic charming while others see it as overly simplistic.
  • The game's multiplayer aspect can be both a highlight and drawback, since coordinating with others can improve the experience but also involve frustrating logistics.
  • Common Themes

  • Players frequently mention a strong nostalgia factor, drawing comparisons to classic roguelikes and early RPGs.
  • The difficulty level is a common subject, often described with metaphors like 'learning curve' or 'punishing,' which are central to the game's identity.
  • The presence of sudden, impactful dangers such as boulders are often cited as key elements of both the fun and frustration experienced by players.
  • Community aspects and the developers' ongoing support with updates are noted as positive influences on the game's reputation.
  • Updated 10/23/2025, 12:01:58 AM UTC