Overwhelmingly Positive(97%)
Tense atmosphere
Grace’s character
Satisfying combat
Stunning presentation
Dual gameplay styles
Grace stealth sections
Leon action sections
Nostalgia callbacks
Replay value
Short campaign
Weak later sections
Uneven story
Restricted FOV
Most reviewers consider this a standout Resident Evil entry, especially praising Grace’s tense survival-horror sections, Leon’s satisfying action combat, and the atmosphere and presentation. The central switch between two very different playstyles works brilliantly for many but feels disjointed to others, and players disagree about how well the story and nostalgia callbacks land. Common criticisms include the short campaign and weaker later sections, uneven storytelling and pacing, and, for some PC players, restricted camera options or technical issues.
Positive Points
The contrast between Grace’s resource-limited, stealth- and puzzle-focused survival horror and Leon’s aggressive, action-heavy combat is a major draw. Many players enjoy how the switch changes the pace and makes each character’s sections feel distinct.Grace’s early Care Center sections are frequently singled out for their oppressive atmosphere, tense exploration, memorable enemies, and effective scares. Reviewers also praise Grace as a relatable new protagonist and highlight her voice performance and character development.Leon’s combat is often described as satisfying and entertaining, particularly the hatchet parries, melee finishers, weapon handling, and release of power after Grace’s more vulnerable sections.Players commonly praise the visuals, lighting, environments, sound design, and overall presentation. Many also report smooth performance and strong optimization on PC, including on some older or mid-range systems.Longtime fans appreciate the return to Raccoon City, familiar locations, lore connections, and references to earlier games. Many describe the game as a celebration of the series and a strong entry that is worth playing.Negative Points
A common complaint is that the campaign feels short, especially at its price. Several players wanted more time with both protagonists, more environments, or additional post-game content.Many reviewers feel the experience weakens after the opening sections. Leon’s Raccoon City and later areas are sometimes called repetitive, less atmospheric, fetch-quest-like, or overly focused on action; some also wanted more Grace gameplay.Opinions on the story are divided, but critical reviews cite uneven pacing, plot holes, underused villains and characters, and an ending or final act that feels rushed or unsatisfying.Some players dislike Grace’s stealth and hide-and-seek sections, finding them restrictive, slow, repetitive, or frustrating when resources are scarce. Others find Leon’s sections too easy, overly action-oriented, or less polished than RE4.A smaller but notable set of PC complaints concerns the locked, narrow field of view, missing graphics options such as a film-grain toggle, occasional stutters or crashes, bugs, and camera or input issues.Mixed Points
The dual-protagonist structure is one of the game’s defining features, but not everyone enjoys switching between such different styles. Many find the contrast refreshing and complementary, while others feel the two halves do not fit together smoothly or would rather play more of one character.Grace’s sections are widely praised for their tension and survival-horror design, yet some players find the stealth and stalking encounters tedious or overly restrictive. Others specifically wish those sections were longer.Leon’s combat is often a highlight for its satisfying weapons and action, but some reviewers find his later areas less engaging, too easy, too linear, or less compelling than the horror-focused gameplay.Nostalgia and returning locations delight many longtime fans, while other reviewers consider the callbacks excessive or feel that fan service takes priority over fresh ideas and coherent storytelling.The campaign’s length and replay value receive differing assessments: some consider the focused runtime appropriate and enjoy challenge runs or achievements, while others find the game too brief and want more modes, replay unlocks, or substantial DLC.Common Themes
The game combines two familiar Resident Evil approaches: Grace’s vulnerable survival horror and Leon’s confident action horror.Atmosphere and presentation are recurring strengths, with players often mentioning tense environments, impactful sound design, detailed visuals, and effective scares.Grace and Leon are central to players’ impressions: Grace is often praised as a compelling new character, while Leon’s combat and personality attract strong fan enthusiasm.The return to Raccoon City and other franchise references are a major part of the experience, appreciated by many longtime fans but criticized by some as nostalgia-driven.The overall reception is strongly favorable, but recurring reservations concern the weaker later portion, story and pacing, campaign length, and value at full price.Updated 10/22/2026, 12:03:24 AM UTC