Abiotic Factor
Action
Adventure
RPG
Simulation
Early Access
Single-player
Multi-player
Co-op
Online Co-op
LAN Co-op
Steam Achievements
Partial Controller Support
Family Sharing

Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.

Developers: Deep Field Games
Publishers: Playstack
Release Date: May 2, 2024
Price (USD): $27.99
Current Players: 1.8k

Links:  Steam Store  SteamDB

Overwhelmingly Positive(97%)
Overall, players enjoyed the nostalgic atmosphere and appreciated the bold combination of recognizable themes from Half-Life and SCP within creative, non-procedural environments. Positive remarks centered around the extensive, engaging content and rewarding progression in both solo and multiplayer modes. However, some concerns were raised about the game's performance issues and a few mechanically imbalanced areas leading to frustration. The nuanced voice acting and convoluted crafting process received mixed feedback. Despite minor criticisms, the game is applauded for its charm, immersion, and the clear passion of its development team.

Positive Points

  • Players frequently praised the game's engaging and immersive storyline, particularly enjoying its unique blend of Half-Life and SCP elements, lauded for creating a profound atmospheric experience.
  • The game was commended for its nostalgic graphics that purposefully evoke early gaming eras, which many players found charming and fitting the game's overall tone.
  • The distinct crafting and exploration mechanics, along with variable progression in the game, were well-received and described as cohesive and sustaining player interest over long periods.
  • Many users emphasized the game's cooperative multiplayer mode, which they found enhances the game significantly when played with friends, making it a standout shared experience.
  • Players appreciated the developers' passion and dedication indicated by frequent updates and responsiveness to community feedback, which contributes to a polished and enriched gameplay experience.
  • Negative Points

  • Criticism was directed at the difficulty and balance of certain areas, especially the end-game content, which some players found frustrating and poorly adjusted, leading to an unsatisfactory conclusion to their gameplay.
  • Some players were not satisfied with aspects of the crafting system, finding it overly convoluted and not user-friendly enough, causing unnecessary tedium in character and item progression.
  • Performance issues such as FPS drops and lack of polish in graphical aspects negatively impacted user experience for some, especially in extensive base-building or large multiplayer sessions.
  • The lack of proper tutorials and guidance left some players feeling lost or overwhelmed early in the game, leading to a less accessible experience for new players.
  • Mixed Points

  • The graphics divided opinions; while some embraced the retro style as nostalgic and intentional, others found it outdated and diminishing the visual experience.
  • Although players enjoyed the humor and thematic elements, the voice acting quality sometimes detracted from immersion, feeling inconsistent with the rest of the crafted environments.
  • Common Themes

  • Players consistently noted the game's homage to Half-Life manifested through its narrative style, exploration, and atmospherics, viewing the game as a love letter to its legacy.
  • Community engagement from the developers was highlighted as a positive influence on the player experience, creating a community-focused environment that improves game quality and trust.
  • Updated 4/30/2025, 8:41:10 PM UTC