EMPULSE
Action
Early Access
Multi-player
PvP
Online PvP
Cross-Platform Multiplayer
Steam Achievements
Partial Controller Support
Family Sharing

EMPULSE is a fast-paced 6v6 movement shooter. Wall-run, grapple, Holojump, pilot mechs, and P.A.I.N.T. your way through Freehold's vertical streets. Outmove your opponent or get outgunned.

Developers: 1047 Games
Publishers: 1047 Games
Release Date: Jun 24, 2026
Price (USD): $14.99
Current Players: 1.4k

Links:  Steam Store  SteamDB

Mixed(68%)
fluid movement
satisfying gunplay
no microtransactions
fast-paced
engaging gameplay
early access
Titanfall homage
movement speed
bland visuals
underwhelming mechs
strong aim assist
server issues
matchmaking problems
The reviews reflect a strong appreciation for the game's fluid and fast-paced movement mechanics and satisfying gunplay. However, there is significant criticism of its visual style and underwhelming mech mechanics. Players are hopeful about its early access potential but also frustrated by technical issues and balance concerns. The sentiment is mixed but hopeful for improvements as the game develops further.

Positive Points

  • The game's movement mechanics are widely praised for being fluid, fast-paced, and engaging, reminiscent of games like Titanfall and Black Ops 3.
  • Many reviews highlight the fun and satisfying gunplay, noting that the weapons feel impactful and well-integrated into the gameplay.
  • The absence of microtransactions and a pay-to-play model are appreciated, with players expressing satisfaction in receiving a complete game for an upfront payment.
  • Players find the game highly engaging and addictive, often comparing it positively to other shooters, and appreciating its unique blend of various FPS elements.
  • Negative Points

  • Common criticisms mention the game's bland and uninspiring visual style, along with a lack of distinct identity.
  • The mech mechanics are often described as underwhelming and not as impactful as those in Titanfall, with players finding them lacking in depth and significance.
  • Several reviews criticize the strong aim assist for controller players, stating it creates an unfair advantage over mouse and keyboard players.
  • Reports of technical issues such as matchmaking problems, occasional lag and stuttering, as well as dissatisfaction with server connections, are noted.
  • Mixed Points

  • While the game's movement has been praised, some players feel it has become slower compared to earlier versions or the demo.
  • The game's early access status is seen as both a positive and a negative, with hope for future improvements but recognition of its current lack of content and polish.
  • The game's homage to Titanfall is both a selling point and a point of contention, with some players seeing it as a strong influence and others feeling it falls short of Titanfall's legacy.
  • Common Themes

  • Movement and fluidity are central to the game's appeal, with frequent comparisons to Titanfall and Black Ops 3.
  • There are mixed feelings about the game's potential, with many seeing a solid foundation but acknowledging the need for more content and refinement.
  • The developer's commitment to no microtransactions and community-driven development is well-received, suggesting a promising future if they follow player feedback.
  • The balance between mechs and pilot gameplay is a recurring theme, with many players wanting more robust mech experiences and game modes that better integrate them.
  • Updated 6/25/2026, 12:02:07 AM UTC