Fell & Sell
Action
RPG
Simulation
Single-player
Steam Achievements
Custom Volume Controls
Playable without Timed Input
Stereo Sound
Steam Cloud
Family Sharing

Slay. Loot. Sell. Survive! Dive into a first-person blend of hack'n'slash roguelike and shop management. Plunder deadly dungeons for loot, escape with your life, craft, and stock your shelves. Then risk it all once more for profit!

Developers: Art Games Studio S.A.
Publishers: Art Games Studio S.A. PlayWay S.A.
Release Date: Aug 26, 2026
Price (USD): $8.99
Current Players: 2.1k

Links:  Steam Store  SteamDB

Mostly Positive(80%)
satisfying gameplay loop
appealing art style
engaging combat
fun experience
good price point
game difficulty
bugs impact
inventory system
game-breaking bugs
performance issues
limited content
bland mechanics
inventory criticism
The majority of reviewers express enthusiasm for the game's core concept of mixing dungeon crawling with shop management, enjoying its engaging and satisfying gameplay loop. However, numerous bugs and performance issues detract from the overall experience, leaving some players frustrated. The consensus is that while the game has a solid foundation, it feels a little short or lacking in content, and has difficulties that vary among players. Many players are hopeful for future improvements and updates.

Positive Points

  • Players appreciate the combination of dungeon crawling and shop management as it creates a satisfying gameplay loop.
  • The game is praised for its charming graphics and appealing art style.
  • There is positive feedback on the procedural generation of dungeons and engaging combat mechanics.
  • Players enjoy the game's accessibility, noting it as a fun, engaging, and relatively simple experience with a good price point.
  • The game has potential with a promising foundation, and players are eager to see future updates and content additions.
  • Negative Points

  • The game is criticized for numerous bugs, some of which are game-breaking, like items disappearing when exiting a run or upon death.
  • Multiple reviews mention performance issues such as lagging and freezing, especially when entering or exiting dungeons.
  • Some players feel the game's content is too limited, making it feel short or lacking depth.
  • The execution of the shop and dungeon mechanics is seen as bland or lacking excitement by some players.
  • Frustrations are expressed about the inventory and user interface, such as limited item placement options and the absence of a map.
  • Mixed Points

  • The game's difficulty is a point of contention; some find it appropriately challenging while others feel it is either too easy or frustratingly difficult.
  • Players are divided on the impact of the bugs; some find them aside an enjoyable game, others see them as a critical issue.
  • The inventory management system draws both praise and criticism, with some liking its simplicity and others finding it cumbersome.
  • Common Themes

  • The combination of dungeon crawling and shop management is generally well-received, being both a unique and engaging concept.
  • Bugs and performance issues, including game-breaking glitches and lag, are a common topic among reviews.
  • The demand for more content and updates suggests players see potential for the game to grow.
  • Updated 8/27/2026, 12:02:10 AM UTC