Xenonauts 2
RPG
Simulation
Strategy
Single-player
Steam Achievements
Steam Trading Cards
Camera Comfort
Custom Volume Controls
Adjustable Difficulty
Mouse Only Option
Playable without Timed Input
Save Anytime
Stereo Sound
Steam Cloud
Family Sharing

Wage a global war of resistance against an alien invasion. Command turn-based tactical battles, build a network of covert bases, directly control your fighter wings, and achieve strategic victory in a simulation of asymmetric warfare against a technologically superior foe.

Developers: Goldhawk Interactive
Publishers: Hooded Horse
Release Date: Apr 2, 2026
Price (USD): $39.99
Current Players: 954

Links:  Steam Store  SteamDB

Very Positive(82%)
captures nostalgia
quality-of-life improvements
modern enhancements
strategic planning
varied missions
RNG aspects
storyline depth
tactical options
strategic layer
punishing difficulty
line-of-sight issues
AI unfairness
incomplete campaign
The general sentiment from players is that Xenonauts 2 captures the nostalgia and strategic depth of classic X-COM games with modern enhancements, but its punishing difficulty and unfinished aspects can detract from the overall experience. Enthusiasts of the genre generally appreciate the tactical challenge and retro feel, while suggestions for further polish and balancing are common among player feedback.

Positive Points

  • The game successfully captures the essence of the original X-COM: UFO Defense with modern enhancements, offering a nostalgic yet fresh tactical experience.
  • Many players appreciate the challenging nature of the game, which demands strategic planning and rewards careful decision-making.
  • The ability to rotate the camera and various quality-of-life improvements make the game more user-friendly compared to its predecessor and similar titles.
  • The addition of the 'Cleaner' storyline and the variety of mission objectives add depth and variety to the gameplay.
  • Negative Points

  • Many players find the game's difficulty level to be excessively punishing, with steep learning curves and challenging enemy AI that can sometimes feel unfair.
  • The cover and line-of-sight mechanics have been criticized for being inconsistent, often leaving players frustrated by enemy attacks through solid walls or corners.
  • Some users have issues with the current state of the air combat, describing it as unpolished or lacking depth, and the auto-resolve feature seems unsatisfactory to certain players.
  • The game has experienced a long development process, with some players noting the campaign's incomplete state and the presence of bugs or crashes that disrupt gameplay.
  • Mixed Points

  • The storyline has received mixed feedback; while some players praise its depth and integration into gameplay, others feel it lacks creativity and engaging narrative elements.
  • The strategic layer of managing bases and resources is appreciated by some for its depth, but others find it overwhelming or unclear without adequate tutorial support.
  • Players have mixed reactions to the RNG aspects of combat, with some appreciating the unpredictability of battles and others finding it frustrating when results don't align with probabilities.
  • Common Themes

  • Players frequently mention the game's faithfulness to the original X-COM series, both in terms of mechanics and atmosphere, as a major selling point.
  • Many players express a desire for improvements in tactical options and a more balanced difficulty curve.
  • Feedback about the game's development and updates is common, with anticipation for future patches and more content.
  • Updated 4/3/2026, 12:01:42 AM UTC