Holdfast: Nations At War
Action
Indie
Massively Multiplayer
RPG
Simulation
Strategy
Multi-player
MMO
PvP
Online PvP
Steam Achievements
Full controller support
Steam Trading Cards
Steam Workshop
Adjustable Text Size
Color Alternatives
Custom Volume Controls
Playable without Timed Input
Stereo Sound
Surround Sound
Stats
Steam Leaderboards
Includes level editor
Includes Source SDK

Fight on multiple fronts in Holdfast: Nations At War - A multiplayer first and third-person shooter set during the great Napoleonic Era and WW1. Charge into battle with over 150 players per server!

Developers: Anvil Game Studios
Publishers: Anvil Game Studios
Release Date: Mar 5, 2020
Price (USD): $19.99
Current Players: 451

Links:  Steam Store  SteamDB

Very Positive(91%)
proximity chat
immersion
community interaction
atmosphere
proximity voice
historical accuracy
community dynamics
melee combat
toxic behavior
hit detection
technical issues
Players overall find the game fun and engaging due to its unique blend of Napoleonic warfare and chaotic social interaction, facilitated by its proximity chat feature. However, the game is also marred by toxic community behavior and technical issues like poor melee combat mechanics and hit registration. Despite these shortcomings, many players still find it a worthwhile and enjoyable experience, particularly for those interested in historical settings.

Positive Points

  • The community aspect of the game is often praised for its unique, lively, and entertaining interactions.
  • The game's atmosphere is immersive and captures the chaotic fun of Napoleonic warfare.
  • Noted for its proximity chat that enhances the gameplay with humorous and spontaneous communication.
  • The game provides a fun and casual experience with moments of unscripted chaos and comedy.
  • Negative Points

  • The melee combat system is often criticized as being clunky and unresponsive.
  • There are frequent reports of toxic behavior, including racism and sexism, in the game's community.
  • Some players have issues with the hit detection and shooting accuracy, particularly with muskets.
  • Performance and optimization issues are noted, such as lag and poor hit registration.
  • Mixed Points

  • The realism and historical accuracy are appreciated but can lead to frustrations with things like the slow reload times.
  • The game is described as having a fun premise but marred by technical and community-related issues.
  • The presence of regiments and organized events offers structure for some, but can feel exclusionary or overly serious for others.
  • Common Themes

  • The chaotic and humorous nature of the game, often compared to historical reenactments.
  • The importance of community and social interaction in enhancing the game experience.
  • Issues with the melee system and hit registration that affect gameplay enjoyment.
  • Diverse opinions on the effectiveness and atmosphere of the proximity voice chat.
  • Updated 3/8/2026, 12:00:51 AM UTC