Atomfall
Action
Adventure
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
In-App Purchases
Adjustable Text Size
Camera Comfort
Color Alternatives
Adjustable Difficulty
Keyboard Only Option
Playable without Timed Input
Save Anytime
Stereo Sound
Subtitle Options
Surround Sound
Steam Cloud
HDR available
Family Sharing

A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.

Developers: Rebellion
Publishers: Rebellion
Release Date: 27 Mar, 2025
Price (USD): HK$ 308.00
Current Players: 111

Links:  Steam Store  SteamDB

Mostly Positive(79%)
intriguing story
beautiful environments
freedom in exploration
leads system
distinct setting
storytelling style
combat difficulty
limited inventory
poor AI
unsatisfying endings
clunky melee
ammo scarcity
Overall, Atomfall receives a mix of praise and criticism. Players appreciated the game's intriguing storyline and freedom in exploration, which combined to deliver a unique experience within the post-apocalyptic genre. The 'leads' quest system was a refreshing change that encouraged players to engage with the world at their own pace. However, many players found the inventory system restrictive and the enemy AI both poor and frustrating, which detracted from the overall experience. Despite its flaws, Atomfall's distinct setting and atmosphere have been a notable draw, though some criticism remains over the game's various mechanical limitations and story conclusions.

Positive Points

  • The game offers a compelling and intriguing story that keeps players engaged, especially with its unique take on post-apocalyptic storytelling set in a British landscape.
  • The world design is appreciated for its beauty and detailed environments, capturing the essence of a 1960s British countryside effectively.
  • Atomfall provides a high level of freedom in exploration and player choice, allowing multiple ways to approach objectives and discover the story.
  • The game employs a unique "leads" system for quests, which encourages organic exploration and piecing together the story through clues, rather than relying on traditional quest markers.
  • Negative Points

  • The inventory system is widely criticized for being too limited and cumbersome, often restricting player actions and forcing backtracking.
  • Enemy AI is frequently described as poor and inconsistent, with enemies often being either too easy to defeat or behaving irrationally, affecting the combat experience negatively.
  • Some players found the endings unsatisfying and lacking in depth, with little consequence for player choices throughout the game.
  • The melee combat lacks essential mechanics such as blocking or dodging, making it feel clunky and unfinished.
  • Mixed Points

  • While the game's story is engaging, the lack of clear guidance and heavy reliance on environmental storytelling can be both refreshing and frustrating, especially for players who prefer more direct narrative delivery.
  • The scarcity of ammunition is divisive; some players appreciate the challenge it adds, while others find it makes the game unnecessarily difficult.
  • Common Themes

  • Atomfall is commonly compared to games like Fallout, Metro, and STALKER, but many players agree it should be seen as its own unique experience with elements from these games.
  • The game's setting in a post-apocalyptic UK is both a highlight and a selling point, offering a fresh perspective distinct from the more commonly American or Russian settings of similar games.
  • Players often mention the game as being more of an exploration and detective experience rather than a traditional action RPG.
  • Updated 9/17/2025, 12:02:14 AM UTC