Atomfall
Action
Adventure
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
In-App Purchases
Adjustable Text Size
Camera Comfort
Color Alternatives
Adjustable Difficulty
Keyboard Only Option
Playable without Timed Input
Save Anytime
Stereo Sound
Subtitle Options
Surround Sound
Steam Cloud
HDR available
Family Sharing

A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.

Developers: Rebellion
Publishers: Rebellion
Release Date: Mar 27, 2025
Price (USD): $49.99
Current Players: 115

Links:  Steam Store  SteamDB

Mostly Positive(80%)
British setting
multiple endings
beautiful landscapes
smooth performance
engaging narrative
exploration freedom
quest system
story progression
respawning enemies
clunky combat
restrictive inventory
underwhelming endings
no fast travel
Overall, players seem to find Atomfall engaging for its atmosphere and exploration, with strong narrative elements and multiple endings adding replayability. However, criticisms center around clunky combat, limited inventory space, and uninspired endings that dampen the experience. The lack of fast travel and respawning enemies received mixed reactions; while some enjoy the challenge, others find it tedious. Players who enjoy narrative and exploration may appreciate Atomfall, but those looking for polished combat and clear story progression might find it frustrating.

Positive Points

  • The game has a unique and atmospheric British setting that is immersive and intriguing.
  • Atomfall offers a varied narrative with multiple endings, providing significant replayability and player choice.
  • Graphically, the game is praised for its beautiful landscapes and environments, creating a strong sense of place.
  • The game is well-optimized, running smoothly even on modest hardware and offering a good performance-to-visuals experience.
  • Characters and voice acting are generally well-received, adding depth to the narrative and making interactions engaging.
  • Negative Points

  • The combat system, particularly melee and stealth, is frequently criticized for being clunky and unsatisfying.
  • Inventory management is considered overly restrictive, which sometimes hampers exploration and enjoyment.
  • Endings are noted to be underwhelming, leaving some major story elements unresolved and lacking a sense of closure.
  • There is a lack of fast travel options, leading to tedious backtracking that can detract from the experience.
  • Mixed Points

  • While the narrative and setting are praised, some players find the story progression unclear due to the game's open-ended design.
  • The game's pacing and quest system receive mixed feedback; while some appreciate the lack of handholding, others find it frustrating to navigate.
  • The game's balance between freedom of exploration and scripted narrative elements leaves some players looking for a more guided experience.
  • Common Themes

  • Atomfall is often compared to Fallout and STALKER, but it is noted to stand on its own with a unique twist on the post-apocalyptic genre.
  • Exploration and environmental storytelling are key elements that many players enjoy, despite criticisms of map size and structure.
  • The game is described as atmospheric with a retro British charm, appealing to those who appreciate immersive settings.
  • Players appreciate the game's accessibility settings, allowing customization of difficulty to suit different playstyles.
  • Updated 3/13/2026, 12:01:36 AM UTC