Atomfall
Action
Adventure
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
In-App Purchases
Adjustable Text Size
Camera Comfort
Color Alternatives
Adjustable Difficulty
Keyboard Only Option
Playable without Timed Input
Save Anytime
Stereo Sound
Subtitle Options
Surround Sound
Steam Cloud
HDR available
Family Sharing

A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.

Developers: Rebellion
Publishers: Rebellion
Release Date: Mar 27, 2025
Price (USD): $49.99
Current Players: 155

Links:  Steam Store  SteamDB

Mostly Positive(79%)
atmospheric setting
multiple endings
exploration reward
authentic voice acting
narrative focus
graphics quality
enemy AI
quest system
melee combat
inventory system
lack of fast travel
ammo scarcity
clunky mechanics
Players generally appreciate the game's unique setting and narrative focus. However, the game's mechanical shortcomings, such as the melee combat and inventory system, detract from the overall experience. There is a feeling about the game's exploration and questing, which some find rewarding while others find lacking in direction. While many players recommend the game, especially when on sale, they acknowledge it may not cater to everyone's tastes due to its specific approach and limitations.

Positive Points

  • The game's story is intriguing and offers multiple endings, keeping players engaged and interested.
  • The game's setting in a post-apocalyptic British countryside is unique and atmospheric.
  • Players appreciate the game's focus on exploration, with a rewarding system for players who pay attention to details and clues.
  • The voice acting and world-building are praised for their authenticity and charm.
  • The game provides a balance between exploration, combat, and story, catering to different playstyles.
  • Negative Points

  • The game's combat mechanics, particularly the melee and stealth systems, feel clunky and unrefined.
  • Inventory management is criticized for being overly restrictive, often frustrating players with its limitations.
  • The lack of fast travel is noted as a drawback, resulting in significant backtracking which some find tedious.
  • Ammunition scarcity is a point of contention, with some players feeling it adds unnecessary difficulty.
  • Mixed Points

  • The graphics are praised for their style and atmosphere, but some players note issues with texture quality and anti-aliasing.
  • Enemy AI is seen as inconsistent; it can be both challenging and frustratingly simplistic at times.
  • The quest system, which requires players to follow clues rather than map markers, is appreciated by some but seen as confusing and directionless by others.
  • Common Themes

  • The game's resemblance to titles like Fallout and STALKER, yet it attempts to carve out its own identity.
  • Players frequently mention the game's British charm and atmospheric setting as standout features.
  • There is a shared sentiment that while the game is enjoyable, it may not justify its full price for some due to its length and certain gameplay limitations.
  • Updated 6/6/2025, 12:01:56 AM UTC