Sekiro™: Shadows Die Twice - GOTY Edition
Action
Adventure
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Steam Cloud
Remote Play on Tablet
Remote Play on TV
Family Sharing

Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.

Developers: FromSoftware, Inc.
Publishers: Activision (Excluding Japan and Asia) FromSoftware, Inc. (Japan) 方块游戏 (Asia)
Release Date: Mar 21, 2019
Price (USD): $59.99
Current Players: 2.6k

Links:  Steam Store  SteamDB

Very Positive(94%)
combat system
boss fights
sense of accomplishment
visuals
story
difficulty
graphics
story
learning curve
parry reliance
repetitive encounters
spirit emblems
The general sentiment of the reviews is overwhelmingly positive towards Sekiro: Shadows Die Twice, particularly highlighting the combat system and the rewarding sense of accomplishment it offers. However, some players express challenges with its steep learning curve and reliance on parrying as a core mechanic. The game is admired for its difficulty that can deter some but also appeals to many who appreciate the intense challenge. The visuals and story are also noted, with players divided on how they perceive the depth and accessibility of the narrative.

Positive Points

  • The combat system is highly praised for its addictiveness, realism, and satisfaction.
  • Players appreciate the challenge and sense of accomplishment that comes from mastering the game's mechanics.
  • The game's boss fights are described as intense and rewarding, requiring players to learn and adapt to each challenge.
  • Sekiro's graphics, story, and atmosphere receive positive remarks, with many players noting the beautiful visuals and compelling world design.
  • Negative Points

  • Some players find the game's difficulty to be too punishing and frustrating, particularly with certain bosses like Genichiro and the Guardian Ape.
  • Critics mention the lack of alternative strategies or builds, feeling restricted by the game's emphasis on parrying.
  • The game's learning curve is considered steep, with some players struggling to get past initial stages or bosses.
  • A few reviews express dissatisfaction with game mechanics like spirit emblems and the repetitive nature of some encounters.
  • Mixed Points

  • Players have mixed feelings about the game's parry system; while some find it engaging, others find it inconsistent or too reliant on precision.
  • The game's story and lore receive mixed feedback, with some appreciating it and others finding it lacking in depth or clarity.
  • Graphics and level design are praised by many, but some players find the areas too repetitive or not varied enough.
  • Common Themes

  • Mastery of the combat system is crucial for enjoyment and success in the game.
  • The game demands patience and perseverance, rewarding players who learn and adapt.
  • Sekiro's unique combat mechanics set it apart from other FromSoftware games, with a strong focus on parrying and aggression.
  • Updated 3/20/2026, 12:01:35 AM UTC