Sekiro™: Shadows Die Twice - GOTY Edition
Action
Adventure
Single-player
Steam Achievements
Full controller support
Steam Trading Cards
Steam Cloud
Remote Play on Tablet
Remote Play on TV
Family Sharing

Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.

Developers: FromSoftware, Inc.
Publishers: Activision (Excluding Japan and Asia) FromSoftware, Inc. (Japan) 方块游戏 (Asia)
Release Date: Mar 21, 2019
Price (USD): $29.99
Current Players: 4.9k

Links:  Steam Store  SteamDB

Very Positive(94%)
combat system
boss battles
parrying mechanics
visual design
world-building
difficulty
learning curve
stealth mechanics
camera angles
high difficulty
limited RPG elements
The reviews overwhelmingly emphasize Sekiro: Shadows Die Twice as a masterpiece in combat mechanics, with its parrying system setting it apart from other games. Players find the difficulty both a barrier and an attraction, often describing it as rewarding once mastered. There is consistent admiration for its visual design and atmosphere, capturing the essence of a mythical Japanese setting. However, some critique the lack of RPG elements and find the game's steep learning curve and intense difficulty frustrating, especially for newcomers. Despite these challenges, the general sentiment is extremely positive, celebrating Sekiro for its unique approach and intense satisfaction derived from success in battle.

Positive Points

  • Widely praised for its exceptional combat system, hailed as one of the best in any game.
  • The parrying mechanics are considered incredibly satisfying and central to the game's enjoyment.
  • Boss fights are described as cinematic, challenging, and rewarding when mastered.
  • Many users appreciate the aesthetic and setting of the game, highlighting its beautiful Japanese-inspired world.
  • The game is commended for its level design and dense world-building.
  • Negative Points

  • Some players criticize the high difficulty level, stating it can be excessively punishing, especially for beginners.
  • A few reviews note frustration with the game's camera angles, particularly during boss fights or in tight spaces.
  • The lack of diverse builds and limited RPG elements were seen as a downside by some players accustomed to other FromSoftware games.
  • Mixed Points

  • The game's difficulty is both loved for its challenge and critiqued for being too harsh.
  • Some players find the stealth mechanics satisfying, while others feel they are half-baked and not fully realized.
  • Common Themes

  • The phrase 'hesitation is defeat' is frequently mentioned as a guiding principle for success in the game.
  • Many reviews reference a steep learning curve that once mastered, transforms player experience to extremely enjoyable.
  • There is frequent praise for the game's boss battles, with several specific encounters like Genichiro Ashina and Sword Saint Isshin being highlighted.
  • Many reviews mention a significant sense of achievement upon defeating challenging bosses.
  • Updated 9/23/2025, 12:01:55 AM UTC