Sekiro: Shadows Die Twice is celebrated for its refined combat system, stunning feudal Japan setting, and challenging gameplay. While its steep learning curve and high difficulty level are praised by many as rewarding, others find it daunting and stressful. Lacking traditional RPG elements, the game offers a unique experience that emphasizes skill and mastery, with mixed feelings about the absence of character customization and build diversity. Overall, Sekiro stands out as a beautifully crafted adventure that divides opinions mostly due to its difficulty and gameplay mechanics.
Positive Points
Exceptionally satisfying and refined combat system focusing on precision, timing, and skill rather than equipment or level.Beautifully realized world set in a richly detailed, atmospheric feudal Japan.Engaging and challenging gameplay that rewards mastery and experimentation.Multiple endings and well-crafted lore providing depth and replayability.Fluid movement and vertical exploration enhanced by grappling hook mechanics.Stunning visuals and art direction complemented by a fitting and immersive soundtrack.Compelling story with memorable characters, emphasizing themes of sacrifice, honor, and struggle against fate.Negative Points
Steep learning curve and high difficulty level, which may not appeal to all players.Lack of traditional RPG elements such as character customization and build diversity.Combat may feel punishing and unfair to newcomers, requiring patience and persistence to master.Some players found the game stressful and overwhelmingly difficult at times, affecting enjoyment.Potential technical limitations, like locked frame rate at 60fps, lack of ultrawide support, and minor bugs.The camera can sometimes be problematic, especially in tight spaces or during certain boss fights.Mixed Points
Combines traditional FromSoftware game elements with new mechanics, offering a fresh yet familiar experience.Rewards skilled gameplay and learning from failures, with some players praising the challenge and others finding it frustrating.Supports different approaches to combat, with a focus on parrying and aggression over dodging and defense.Common Themes
Combat system and difficulty are central to player experience, with varying opinions on accessibility and enjoyment.High praise for the game's atmosphere, aesthetic, and world-building.The story and lore are well-received, though some wished for more depth in character interactions and development.Mixed feelings on the focus on single combat style without typical RPG customization options.Updated 7/2/2024, 2:16:53 AM UTC