Granblue Fantasy: Relink
Action
Adventure
RPG
Single-player
Multi-player
Co-op
Online Co-op
Steam Achievements
Gamepad Recommended
Steam Input API Support
Partial Controller Support
Steam Cloud
Family Sharing

A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!

Developers: Cygames, Inc.
Publishers: Cygames, Inc.
Release Date: Jan 31, 2024
Price (USD): $39.99
Current Players: 41k

Links:  Steam Store  SteamDB

Very Positive(92%)
fluid combat
diverse characters
beautiful visuals
engaging gameplay
variety of playstyles
end-game content
grind mechanics
multiplayer features
build diversity
short story
heavy grind
low drop rates
region-locked matchmaking
repetitive quests
The general sentiment towards the game is overwhelmingly positive, largely due to its engaging combat, variety of characters, and stunning visuals. However, this is tempered by some frustration with the grind and storytelling, along with the current state of the multiplayer features. While the game excels in creating an enjoyable gameplay loop, its short story and need for ongoing content updates leave some players wanting more.

Positive Points

  • The combat system is praised for being fluid, satisfying, and highly engaging, with many players comparing it to Monster Hunter and Final Fantasy.
  • The game features a wide roster of characters, each with unique playstyles and mechanics, which adds variety and replayability.
  • Graphics, art style, and visual effects are frequently highlighted as beautiful and well-executed, contributing to the game's appeal.
  • The game is considered highly enjoyable in both single-player and cooperative multiplayer modes, with competent AI and an active, albeit selective, multiplayer community.
  • Negative Points

  • The game's story is often described as generic, underwhelming, and short, lacking depth and failing to fully engage players.
  • There is significant criticism regarding the game's grind, particularly in the end-game, with many players finding drop rates for important items frustratingly low.
  • Multiplayer matchmaking and online features are seen as lacking, with server activity described as low and matchmaking frequently region-locked by default.
  • Mixed Points

  • While many players enjoy the game's variety of characters and playstyles, some feel that build diversity is limited by mandatory 'damage cap' sigils in end-game content.
  • The grind and progression systems (including sigils and crafting) are both beloved for their complexity and criticized for their tediousness.
  • Common Themes

  • The comparison to Monster Hunter is a recurring theme, with many players describing the game as a 'Monster Hunter lite' or a similar boss-rush experience.
  • The quality of boss fights is frequently noted, with many players enjoying the challenge and spectacle they provide despite some repetitive elements.
  • Updated 7/9/2026, 12:02:26 AM UTC