DJMAX RESPECT V
Action
Casual
Sports
Single-player
Multi-player
PvP
Online PvP
Steam Achievements
Steam Trading Cards
In-App Purchases
Partial Controller Support
Remote Play on Phone
Remote Play on Tablet
Family Sharing

DJMAX RESPECT V is the latest installment from the creators of the critically acclaimed rhythm game franchise ‘DJMAX.’ Experience tracks from popular artists such as Marshmello, Porter Robinson, and Yukika, exclusive Full HD Music Videos, online multiplayer, new game modes, and more!

Developers: NEOWIZ
Publishers: NEOWIZ
Release Date: Mar 11, 2020
Price (USD): $9.99
Current Players: 1.9k

Links:  Steam Store  SteamDB

Very Positive(86%)
extensive library
challenging charting
high-quality animations
customizable challenge
vibrant community
music selection
difficulty curve
menu settings
reliance on DLCs
always-online requirement
high cost
Overall, the reviews reflect a strong appreciation for DJMAX Respect V's vast music selection, engaging gameplay mechanics, and visual polish. Many players highlight the game's customizability in difficulty and community features. However, there is notable discontent regarding the game's high cost and reliance on DLCs, as well as frustrations with the always-online requirement. Despite these concerns, the game's value in content and entertainment factor are repeatedly emphasized, making it a must-buy on sale for rhythm game enthusiasts.

Positive Points

  • The game is praised for its extensive library of music, offering a wide variety of genres and themes, which appeals to a diverse range of players.
  • The charting is consistently noted for being well-designed, challenging yet rewarding, contributing to a satisfying gameplay experience.
  • The visuals and overall polish of the game are highlighted as major plus points, with many players appreciating the high-quality animations and sleek UI.
  • Players appreciate the multiple button modes (4, 5, 6, and 8 button configurations) and difficulties, which allow for a customizable and scalable challenge.
  • The online community and multiplayer aspects are frequently mentioned positively, providing a competitive outlet and fostering a vibrant player community.
  • Negative Points

  • A recurring critique is the game's heavy reliance on DLCs, with many players finding the additional cost for new content and songs to be excessive.
  • Players are frustrated by the game's always-online requirement, which impacts playability during server downtimes and raises concerns about game longevity.
  • The price of the game and its DLCs are commonly seen as prohibitive, with recommendations to purchase during sales due to the high overall cost.
  • Mixed Points

  • The music selection, while vast and varied, is subjective; some players love the game's niche music but others feel it lacks mainstream hits.
  • The difficulty curve is seen as both a positive challenge and a barrier, depending on the player's skill level and experience with rhythm games.
  • Customization options are appreciated, but some feel the game's menu and settings could be more user-friendly or allow for more personal adjustment.
  • Common Themes

  • There is a strong enthusiasm for the game's music and gameplay mechanics, often described as addictive and entertaining.
  • Criticism is frequently centered around the monetization model, particularly the expensive nature of DLCs and the ongoing costs associated with fully experiencing the game.
  • The game's community and multiplayer features are well-received, though the always-online requirement is a consistent point of contention.
  • Updated 9/10/2025, 12:02:09 AM UTC