Predecessor

Inspired by the legacy of Paragon, built with love by the community, and powered by Unreal Engine 5, Predecessor is the ultimate fusion of shooter action and MOBA strategy. Join more than 2,000,000 players and play for FREE now!

Current Players: 1936
Developers: Omeda Studios
Publishers: Omeda Studios
Release Date: Aug 20, 2024
Price (USD): Free
Overall, Predecessor garners positive feedback for reviving and building on the Paragon legacy with engaging gameplay, good graphics, and responsive developers. However, it faces significant challenges with matchmaking, game balance, and technical issues. The community's reaction is mixed, with some lauding the strategic depth and others frustrated by a perceived toxic environment and poor communication tools. While it has great potential, the need for further development and community management is evident.

Positive Points

  • Revives and improves on the Paragon experience
  • Frequent character additions keep gameplay fresh
  • Graphics and visual style are praised
  • Cross-platform play increases player base
  • Developers are active and responsive to community feedback
  • Incorporates verticality and third-person perspective effectively, adding a unique dimension to MOBA gameplay
  • Balanced heroes and item system with room for strategic play
  • Negative Points

  • Matchmaking and balance issues cited by several players
  • Reported technical problems like crashes and freezes
  • Some characters are considered overpowered or poorly designed
  • Lack of communication tools within the game leads to challenges in team coordination
  • Toxicity in the community negatively impacts player experience
  • Some items and mechanics lack clear explanations, steepening the learning curve for new players
  • Microtransactions and pricing for skins and other content are controversial
  • Mixed Points

  • Comparison to Paragon brings both nostalgia and criticisms regarding changes
  • Player experiences vary with some praising the strategy and others frustrated by gameplay or community
  • The game's development pace and the handling of early access expectations create mixed reactions
  • Common Themes

  • Nostalgia for Paragon and appreciation for its revival
  • Frustration over matchmaking and game balance
  • Technical issues impacting gameplay
  • A desire for more robust communication and reporting systems within the game
  • Concerns over the game's monetization strategy
  • Calls for further polish and development of game mechanics and UX/UI design
  • Updated 10/1/2024, 5:55:13 PM UTC