Time to Morp

Time to Morp is a colony sim game in which you take care of playful creatures - Morps. Use their help to gather resources, build and decorate a base, set up pipe networks, automate everything and explore the world to find new species and rare materials.

Current Players: 4
Developers: Team HalfBeard
Publishers: Yogscast Games
Release Date: Mar 7, 2024
Price (USD): $19.99
Overall, players find 'Time to Morp' to be a charming and fun game, particularly intrigued by its cute creatures and multiple gameplay styles. However, issues such as buggy achievements, the want for day/night cycle acceleration, and limited co-op functionality dampen some of the enjoyment. The active developers who listen to community feedback are a big plus, with many players looking forward to future updates and improvements. While some feel the game is still a bit rough around the edges, the positive engagement from both the community and developers give hope for its continued development.

Positive Points

  • Game is highly enjoyable with cute and charming morps.
  • Multiple playstyles supported, allowing for exploration, automation, and decoration at the player's own pace.
  • Active developer involvement with regular updates and community interaction through Discord.
  • Fun multiplayer experience, with co-op elements highlighted by many players.
  • The art style and character customization options are appreciated for adding to the game's charm.
  • The game's quests and automation aspects are addictive, creating a compelling loop for players.
  • Game compared favorably to Slime Rancher, offering a similar but unique experience.
  • Negative Points

  • Issues with achievements not being awarded properly.
  • Desire for a way to speed up the day/night cycle to avoid boring wait times.
  • The cooperative play is poorly implemented, with many tasks and progress being host-dependent.
  • Some essential items, like ripe flowers, are not renewable, which can limit gameplay in later stages.
  • Several players reported the game feels unfinished or underbaked, with some experiencing performance issues over long sessions.
  • Criticism towards the UI design and calls for a UI overhaul.
  • Limited content and slow pace mentioned as detractors from overall enjoyment.
  • Mixed Points

  • The game's quest system and tutorial need improvements for better clarity and engagement.
  • Mixed feelings on automation and resource collection systems, with some finding them innovative while others see them as slow.
  • Opinions vary on the game's difficulty and ease of play, with some praising the challenge and others finding it frustrating.
  • Common Themes

  • High appreciation for the game's charm, and morps' cuteness.
  • Widespread reports of active and responsive development team.
  • Frequent comparison to Slime Rancher, but with its own unique twist.
  • Calls for improvement in co-op gameplay mechanics for a more inclusive experience.
  • A desire for more content, refinements, and bug fixes to enhance the overall game experience.
  • Updated 3/28/2024, 7:07:34 PM UTC