Time to Morp
Adventure
Casual
Indie
Simulation
Single-player
Multi-player
Co-op
Online Co-op
LAN Co-op
Steam Achievements
Steam Trading Cards
Partial Controller Support
Steam Cloud
Family Sharing

Play with friends in a cozy base-building adventure! Take care of adorable creatures — Morps, explore, discover new species, grow crops, fish, build relationships with your crew, decorate your perfect home, and automate production along the way!

Developers: Team HalfBeard
Publishers: Yogscast Games
Release Date: Mar 6, 2025
Price (USD): $9.99
Current Players: 3

Links:  Steam Store  SteamDB

Very Positive(84%)
The art style and relaxing gameplay have made Time to Morp a delightful experience for a majority of players, with many praising its unique automation mechanics and multiplayer features. Despite these strengths, the game's early mechanics and tutorial are areas of frustration for some, with farming and automation being cited as particularly challenging. Technical issues and tutorial shortcomings also draw criticism, but the developers' responsiveness and active updates help maintain a positive outlook for its future.

Positive Points

  • The art style is praised as cute and charming, enhancing the cozy atmosphere of the game.
  • The game offers unique automation mechanics, providing a fresh take on the genre.
  • Multiplayer functionality is highlighted positively, allowing friends and family to play together.
  • The game provides a relaxing experience with no timed missions or stressful elements.
  • There's a significant amount of content available, even after just leaving early access.
  • Developers are noted for being active and responsive to feedback, which positively influences the game’s development.
  • Negative Points

  • Some players find the early game mechanics, particularly farming, to be tedious and frustrating.
  • The tutorial is criticized for not adequately explaining game mechanics, leading to confusion.
  • Players have reported bugs and performance issues, such as desync in multiplayer and resource-intensive operations on some platforms.
  • Automation is described as lacking depth compared to other games in the genre, with complaints about functional limitations and complexity.
  • Mixed Points

  • While the game is relaxing, some players feel the slow pacing masks a lack of deeper content.
  • The character customization options are mixed; some enjoy them, while others find them lacking in variety and user-friendliness.
  • Base building and automation appeal to some, but others feel it's too much like solving a puzzle rather than enabling creativity.
  • Common Themes

  • Comparison to games like Slime Rancher and Factorio highlights Time to Morp’s crossover appeal between automation and creature-care games.
  • Cooperative play is frequently mentioned as making the game more enjoyable, though technical issues can detract from the experience.
  • The Morps are repeatedly described as endearing, contributing to the game’s cute aesthetic.
  • Players acknowledge the developers' dedication through updates and interaction with the community.
  • Updated 4/15/2025, 11:56:53 AM UTC