FOUNDRY

Build a sophisticated robot factory optimized to perfection in an infinite voxel world. Mine and harvest resources, automate your production lines and manage complex systems while researching your way to become the galaxy’s leading robotics megacorp.

Current Players: 2336
Developers: Channel 3 Entertainment
Publishers: Paradox Interactive
Release Date: May 2, 2024
Price (USD): $14.99
Voxel-based environment
Modular building
Procedural generation
Smooth operation
Destructible environments
Graphics style
Modular building mechanics
Lack of challenge
Paradox Launcher
Lack of newness
Tedious progression
Intrusive mechanics
Unengaging tech tree
The general sentiment towards the game is overall positive, but with notable criticisms regarding its reliance on existing mechanics from other games and the inclusion of a third-party launcher. While the game successfully combines elements from several factory-building favorites, it struggles with originality and motivation during progression. Players are generally optimistic about the game's potential for growth and improvement in future updates, looking forward to more engaging features and streamlined gameplay.

Positive Points

  • The game blends elements from notable factory simulation games like Factorio and Satisfactory while offering a procedural, voxel-based environment similar to Minecraft.
  • It features engaging mechanics such as destructible environments and modular building systems, allowing for creative and flexible factory building.
  • The game has been commended for its optimization and smooth operation, even in its early access stage.
  • Several players appreciated the potential of future updates and the roadmap laid out by the developers, hinting at further interesting developments.
  • Negative Points

  • A major concern is the installation of a third-party launcher (the Paradox Launcher), which many players found unnecessary and intrusive.
  • There are complaints about the game's lack of newness or innovation, with many elements perceived as recycled from existing titles like Satisfactory and Factorio.
  • The game currently lacks certain quality-of-life features and can feel tedious or grindy, particularly in early-game resource gathering and management.
  • Some reviewers found the tech tree and gameplay progression to be unengaging and lacking in substantial reward or motivation.
  • Mixed Points

  • The game's graphics and art style received mixed feedback; some appreciate its simplicity and performance, while others find it bland compared to other games in the genre.
  • Modular building mechanics are seen as a promising feature but are currently considered underdeveloped by some players.
  • The absence of hostile elements or environmental challenges is both a blessing and a curse; it makes for a relaxing gameplay experience but can lead to a lack of engagement.
  • Common Themes

  • Many players compare the game to Factorio, Satisfactory, and Minecraft, often noting it as a hybrid of these popular titles.
  • There is a strong desire for further innovation and unique features to differentiate the game from its inspirations.
  • Players often mention the game's potential and express hope for more content and refinements as it progresses through early access.
  • Updated 5/19/2025, 12:01:07 AM UTC